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AnalogStik - Just Before Work

from Volume 4: Infinite Potential by Chiptunes4Autism

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Preferred Artist Name: AnalogStik

www.facebook.com/iamanalogstik
twitter.com/AnalogStik
open.spotify.com/artist/6uURbDKs0O31Cv42PBe69R
www.pandora.com/artist/analogstik/ARkzfjZ4z39h7Kw
analogstik.bandcamp.com
soundcloud.com/analogstik
johnmontoya.info

Bio:
The world of gaming isn’t a niche anymore; its giving rise to its own artists in numerous creative fields. John “AnalogStik” Montoya has emerged as an artist uniquely suited to matching both visual and interactive media with sound that draws audiences deeper into their stories-- providing atmosphere and emotional energy that otherwise would not be there.

John’s involvement with the entertainment industry began early; after years contributing to fan-made projects online, he received his first in-game credit with an Xbox Live Indie Game titled Chronoblast during his freshman year of high school. Before the age of 18 John signed his first publishing deal with Jingle Punks, a music publisher that has licensed his music in shows for Netflix, MTV, FOX Sports, and Showtime.

John lead his local IGDA (International Game Developers Association) chapter and mentored students at Texas A&M University. Post-IGDA, he founded the Surviving Indie Organization, an online resource hub that creates and curates content specifically for independent game developers and students who are passionate about video game development. He currently tours the nation hosting panels and discussions about topics related to indie game development and the entertainment industry as a whole.

John is an avid advocate for fair wages and treatment towards voice over professionals, which is why he became a signatory for SAG-AFTRA® in March 2016. He hopes to help the video game industry move forward by providing voice over casting services that includes general entertainment industry-standard rates and a streamlined development pipeline that makes it easier for developers to include veteran talent in their video games. With the help of his friends and colleagues, John has assembled an elite team of both union and non-union talent that have credits in games developed by Nintendo, SEGA, ATLUS, and EA. His most notable client to date is Rovio, the developer of the mobile game Angry Birds. He is always looking to connect with game developers and cast voice over for video games.

credits

from Volume 4: Infinite Potential, released May 24, 2019
Written/performed by John Montoya (AnalogStik).

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Chiptunes4Autism Fort Worth, Texas

We are a non-profit organization looking to promote neurodiversity through the power of chiptune and help autistics express themselves thru music, art and technology! Join us!

Currently benefiting the Autistic Self-Advocacy Network and You Are Rad!
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